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Synopsis
This course shows users how to recognize features and operations used extensively in earlier versions of RPG that are now considered obsolete but still supported.

Audience
This course is for programmers who will be writing programs in RPG IV.

Time
2 Hour(s)

Product Code:RPGI13
After completing this course, the user should be able to:
Distinguish between compatibility and conversion issues
Identify obsolete features from RPG II and RPG III
Explain the fixed-logic cycle and use of indicators

RPG III Differences
More RPG III Differences
RPG II Initial Look
RPG II Differences
More RPG II Differences

Exercises that allow users to practice the application
A file containing the text of the exercises
Simulations that allow users to practice course skills, even if they don't have access to the application
A glossary
A Skill Assessment

Experience as an AS/400 or iSeries end user
RPG IV Programming: Introduction to RPG
RPG IV Programming: Getting Started with RPG
RPG IV Programming: Defining Data
RPG IV Programming: Arithmetic Operations
RPG IV Programming: Flow of Control
RPG IV Programming: Externally Described Files
RPG IV Programming: File Access and Record Manipulation
RPG IV Programming: Interactive Applications
RPG IV Programming: Tables and Arrays
RPG IV Programming:Modular Programming
RPG IV Programming:Advanced Data Definition
RPG IV Programming:Advanced Techniques


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