After completing RPG IV Programming: Tables and Arrays, the user should be able to:
 | Create and access RPG IV tables |
 | Create and use multiple related tables for lookup |
 | Create arrays and access array data |
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Using Tables
 | Overview of tables |
 | Table definition |
 | Compile-time tables |
 | Pre-runtime tables |
 | Table lookups |
Using Related Tables
 | Two related tables |
 | Multiple related tables |
 | Range tables |
Defining Arrays
 | Arrays and indexing |
 | Three types of arrays |
 | Calculations with arrays |
 | XFOOT (sum the elements of an array) |
 | SORTA (sort an array) |
 | MOVEA (move array) |
Accessing Array Data
 | Arrays in programming solutions |
 | Specifications for arrays |
 | Output with arrays |
 | Array lookups |
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This course has the following features:
 | Exercises that allow users to practice in RPG IV |
 | A file containing the text of the exercises |
 | Simulations that allow users to practice course skills, even if they don't have access to RPG IV |
 | A glossary |
 | A Skill Assessment |
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 | Experience as an AS/400 or iSeries end user |
 | RPG IV Programming: Introduction to RPG (RPGI01) |
 | RPG IV Programming: Getting Started with RPG (RPGI02) |
 | RPG IV Programming: Defining Data (RPGI03) |
 | RPG IV Programming: Arithmetic Operations (RPGI04) |
 | RPG IV Programming: Flow of Control (RPGI05) |
 | RPG IV Programming: Externally Described Files (RPGI06) |
 | RPG IV Programming: File Access and Record Manipulation (RPGI07) |
 | RPG IV Programming: Interactive Applications (RPGI08) |
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AS/400® is a registered trademark of International Business Machines Corporation.
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