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Synopsis
RPG IV Programming: Tables and Arrays shows users how to create, store, and access tables, and how to define and use arrays.

Audience
This course is for programmers who will be writing programs in RPG IV.

Time
3 hours

Product Code: RPGI09
After completing RPG IV Programming: Tables and Arrays, the user should be able to:

Create and access RPG IV tables
Create and use multiple related tables for lookup
Create arrays and access array data

Using Tables
Overview of tables
Table definition
Compile-time tables
Pre-runtime tables
Table lookups

Using Related Tables
Two related tables
Multiple related tables
Range tables

Defining Arrays
Arrays and indexing
Three types of arrays
Calculations with arrays
XFOOT (sum the elements of an array)
SORTA (sort an array)
MOVEA (move array)

Accessing Array Data
Arrays in programming solutions
Specifications for arrays
Output with arrays
Array lookups

This course has the following features:

Exercises that allow users to practice in RPG IV
A file containing the text of the exercises
Simulations that allow users to practice course skills, even if they don't have access to RPG IV
A glossary
A Skill Assessment

Experience as an AS/400 or iSeries end user
RPG IV Programming: Introduction to RPG (RPGI01)
RPG IV Programming: Getting Started with RPG (RPGI02)
RPG IV Programming: Defining Data (RPGI03)
RPG IV Programming: Arithmetic Operations (RPGI04)
RPG IV Programming: Flow of Control (RPGI05)
RPG IV Programming: Externally Described Files (RPGI06)
RPG IV Programming: File Access and Record Manipulation (RPGI07)
RPG IV Programming: Interactive Applications (RPGI08)

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