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Synopsis
Java 1.2: Graphics and User Events shows how to create graphics animations and user interfaces with Java.

Audience
This course is for anyone who wants to learn how to program using Java.

Time
3 hours

Product Code: JVVC05
After completing Java 1.2: Graphics and User Events the user should be able to:

Add graphics to an applet
Animate images in an applet
Build a user interface

Working with Graphics
Using graphics in an applet
Drawing lines and shapes
Workshop: Drawing attention to something

Creating Animation
Creating an animated applet
Sending parameters to the applet
Workshop: Follow the bouncing ball

Building a Simple User Interface
The Abstract Window Toolkit
Using components

Using Layout Managers
Creating panels
Workshop: Laying out an applet

This course course has the following features:

Exercises that allow users to practice programming in Java
A file containing the text of the exercises
Simulations that allow users to practice course skills even if they don't have access to a Java 2 Software Development Kit
A glossary
A Skill Assessment

Java 1.2: Writing Java Programs (JVVC01)
Java 1.2: Java Programming Basics (JVVC02)
Java 1.2: Using Objects and Arrays (JVVC03)
Java 1.2: Creating Java Applets (JVVC04)

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