After completing Java 1.2: Graphics and User Events
the user should be able to:
 | Add graphics to an applet |
 | Animate images in an applet |
 | Build a user interface |
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Working with Graphics
 | Using graphics in an applet |
 | Drawing lines and shapes |
 | Workshop: Drawing attention to something |
Creating Animation
 | Creating an animated applet |
 | Sending parameters to the applet |
 | Workshop: Follow the bouncing ball |
Building a Simple User Interface
 | The Abstract Window Toolkit |
 | Using components |
Using Layout Managers
 | Creating panels |
 | Workshop: Laying out an applet |
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This course course has the following features:
 | Exercises that allow users to practice programming in Java |
 | A file containing the text of the exercises |
 | Simulations that allow users to practice course skills
even if they don't have access to a Java 2 Software Development Kit |
 | A glossary |
 | A Skill Assessment |
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 | Java 1.2: Writing Java Programs (JVVC01) |
 | Java 1.2: Java Programming Basics (JVVC02) |
 | Java 1.2: Using Objects and Arrays (JVVC03) |
 | Java 1.2: Creating Java Applets (JVVC04) |
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Java is a registered trademark of Sun Microsystems
Inc.
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